I forked @Tritlo 's wasm-game for the upcoming Ludum Dare 59. I reworked the dev env to be Nix flake-based. It all builds and runs fine..but I get a warning at the C compiler level:
/var/folders/17/b_0jqlgs3gx_l0nph13_cbz40000gn/T/nix-shell.u5ayBH/ghc40510_tmp_6_0/ghc_tmp_418_0.c:11:1: error:
warning: return type of 'main' is not 'int' [-Wmain-return-type]
11 | HsJSVal main(void)
| ^
|
11 | HsJSVal main(void)
| ^
/var/folders/17/b_0jqlgs3gx_l0nph13_cbz40000gn/T/nix-shell.u5ayBH/ghc40510_tmp_6_0/ghc_tmp_418_0.c:11:1: error:
note: change return type to 'int'
11 | HsJSVal main(void)
| ^~~~~~~
| int
|
11 | HsJSVal main(void)
| ^
1 warning generated.
The resulting code works..so I don’t think it’s a problem.
I tried telling cabal to ignore it with cc-options: -Wno-main-return-type in various ways, but it still happens. Maybe that isn’t getting propagated correctly? (I saw some GH issues about that)
But it feels like a GHC bug..maybe it is and I should cut GHC gitlab a ticket? But I figured I’d ask the crowd first ![]()